NGraphics = {
    DRAW_SHADOWS = no
    DRAW_WATER = no
    DRAW_CLOUDS = no
    DRAW_BLOOM = no
    DRAW_POSTFX = no
    DRAW_AMBIENT_OBJECTS = no
    RENDER_REFLECTIONS = no
    SHADER_QUALITY = 0
    MESH_LOD_BIAS = 3.0             # Force lowest-detail mesh
    CAMERA_ZOOM_IN_DISTANCE = 150.0 # Avoid over-zooming on high-poly models
    ANISOTROPIC_FILTERING = 0
    TEXTURE_QUALITY = 0
    ANTI_ALIASING = 0
    SSAO_ENABLED = no
}

NEngine = {
    USE_MESH_LOD = yes
}
